About David
David covers shooters, racing, and the harder end of the catalog. He is the contributor behind most of the long-form skill guides on the blog — the FPS-mistakes piece, the .IO subgenre flowchart, and the upcoming aim-trainer series all come from his beat.
His goal with every guide is to give a beginner a useful skill jump in under thirty minutes of reading; if a tip cannot earn its place in that budget, it does not make the article.
David also handles the racing and stunt-platformer beat, and is the writer most likely to argue that a fifteen-minute browser game can deliver a better evening than a sixty-hour console release. He still plays competitive shooters on the weekends.