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Home/About/David Tanaka

Editorial Team

David Tanaka

Contributing Writer · Osaka, Japan · Joined fulegames in 2025 · 5+ years writing about games

Contributing Writer at fulegames. Covers shooters, racing, and the more demanding end of the catalog.

About David

David covers shooters, racing, and the harder end of the catalog. He is the contributor behind most of the long-form skill guides on the blog — the FPS-mistakes piece, the .IO subgenre flowchart, and the upcoming aim-trainer series all come from his beat.

His goal with every guide is to give a beginner a useful skill jump in under thirty minutes of reading; if a tip cannot earn its place in that budget, it does not make the article.

David also handles the racing and stunt-platformer beat, and is the writer most likely to argue that a fifteen-minute browser game can deliver a better evening than a sixty-hour console release. He still plays competitive shooters on the weekends.

Areas of focus: Shooting games · Driving games · Sports games · Skill guides

Get in touch:Author archive · Email David

Articles by David Tanaka

Skill guides

Driving Games: How Physics Models Shape the Feel

Browser driving games can feel wildly different because they are built on different ideas of speed, grip, and failure.

April 1, 2026·6 min read

Skill guides

Mastering Aim in Browser Shooter Games

You do not need a paid aim trainer to improve in browser shooters if you use free games with a clear job for each part of the skill.

March 15, 2026·6 min read

Guides

Five Common Mistakes New Shooting Game Players Make

If you keep dying in the first five minutes of a shooting game, the cause is usually one of these five mistakes — not a lack of skill.

March 4, 2026·7 min read

Lists

Action Games for Short Breaks: Curated Picks

An editor-led list of action games designed for the kind of break where you have ten minutes and want to feel something.

February 26, 2026·6 min read

Industry

What Makes a Good .IO Game in 2026

The best .IO games still succeed on three fundamentals: instant entry, painless exit, and a skill gap that players can actually read.

February 22, 2026·6 min read

Lists

The Best Ragdoll Physics Browser Games

Ragdoll games are funniest when the chaos stays readable enough that every bad idea still feels partly intentional.

February 13, 2026·6 min read

Skill guides

FPS Fundamentals for Controller and Keyboard

Controller and mouse-keyboard ask for different strengths in browser shooters, and both improve when you borrow habits from the other side.

January 14, 2026·6 min read

Lists

Parkour and Platforming in Browser Games

The best browser parkour and platforming games turn movement into a readable conversation between timing, route choice, and level design.

January 8, 2026·6 min read

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Marcus Holt — Senior EditorLena Okafor — Reviews EditorDavid Tanaka — Contributing Writer

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